SPIKE™ Essential
Classic Carousel
Create a new spinning ride for Sofie to try!
30-45 min.
Beginner
Grades 1-2
Prepare
- Review the Classic Carousel lesson in the LEGO® Education SPIKE™ App.
- If necessary, pre-teach these related vocabulary words: design, improve, prototype, refine, and test.
- Consider the abilities and backgrounds of all your students. Differentiate the lesson to make it accessible to everyone. See the Differentiation section below for suggestions.
- If time allows, plan and facilitate the language arts extension. See the Extension section below for more information.
Engage
(Whole Class, 5 Minutes)
- Facilitate a quick discussion about making improvements.
- Talk with your students about going to an amusement park and wanting to make a fun ride even better.
- Ask questions, like: What would you do if you had the chance to change a ride? How could you change it?
- Introduce your students to the story’s main characters and the first challenge: making the carousel spin.
- Distribute a brick set and a device to each group.
Explore
(Small Groups, 30 Minutes)
- Have your students use the LEGO® Education SPIKE™ App to guide them through their first challenge:
- Create and test the program that makes the carousel spin.
- Have your students iterate and test their models to complete the next two challenges in the app:
- Change the program to improve the carousel.
- Upgrade the carousel for Sofie.
- You can find coding and building support in the Tips section below.
Explain
(Whole Class, 5 Minutes)
- Gather your students together to reflect on their completed challenges.
- Ask questions, like: How did you make the carousel spin? How did you upgrade the carousel?
Elaborate
(Whole Class, 5 Minutes)
- Prompt your students to discuss and reflect on the process of making improvements and refinements.
- Ask questions, like: What were you thinking about when you decided to improve the carousel? How did you know when you'd made enough improvements?
- Have your students clean up their workstations.
Evaluate
(Ongoing Throughout the Lesson)
- Ask guiding questions to encourage your students to “think aloud” and explain their thought processes and reasoning in the decisions they've made while building and programming.
Observation Checklist
- Measure your students’ proficiency in improving a prototype.
- Create a scale that matches your needs. For example:
- Needs additional support
- Can work independently
- Can teach others
Self-Assessment
- Have each student choose the brick that they feel best represents their performance.
- Yellow: I think I can improve a prototype.
- Blue: I can improve a prototype.
- Green: I can improve a prototype, and I can help a friend do it too.
Peer-Feedback
- In their small groups, have your students discuss their experiences working together.
- Encourage them to use statements like these:
- I liked it when you…
- I'd like to hear more about when you…
Tips
Coding Tip
- After your students complete their first challenge, they'll be provided with three Inspiration Coding Blocks to help them modify their programs.
- The Inspiration Coding Blocks are intended to spark their imaginations as they experiment to find their own solutions.
Model Tip
- After your students complete their second challenge, they’ll be provided with three Inspiration Images and an open-ended prompt for improving their models.
- The Inspiration Images are to help spark their imaginations as they experiment and change their models.
There aren't any building instructions for this challenge.
Differentiation
Simplify this lesson by:
- Shortening the lesson to only include the first challenge
- Selecting one Inspiration Image to help your students change their models
Increase the difficulty by:
- Exploring new and different Coding Blocks in the program
- Adding the Color Sensor or Light to the model
Extension
- Have your students write a story about Sofie’s experience at the amusement park. Ask them to include temporal words to indicate the order of events.
If facilitated, this will extend beyond the 45-minute lesson.
Language Arts: CCSS.ELA-LITERACY.W.2.3
Teacher Support
Students will:
- Improve and refine a prototype as part of the design process
- Practice helping a story character
- Describe key ideas or details from a text
(one for every two students)
- LEGO® Education SPIKE™ Essential Set
- Device with the LEGO® Education SPIKE™ App installed
- CSTA 1A-AP-12
- NGSS K-2 ETS 1-1
- ISTE 1.4c
- CCSS.ELA-LITERACY.SL.2.2
Language Arts Extension
- CCSS.ELA-LITERACY.W.2.3