SPIKE™ Essential
Animal Alarm
Leo doesn't want to miss any of the animals walking by his campsite while he's asleep. How can his animal alarm help him?
30-45 min.
Beginner
Grades 1-2
Prepare
- Review the Animal Alarm lesson in the LEGO® Education SPIKE™ App.
- If necessary, pre-teach these related vocabulary words: alarm, cause, Color Sensor, creature, effect, and react.
- Consider the abilities and backgrounds of all your students. Differentiate the lesson to make it accessible to everyone. See the Differentiation section below for suggestions.
- If time allows, plan and facilitate the language arts extension. See the Extension section below for more information.
Engage
(Whole Class, 5 Minutes)
- Facilitate a quick discussion about cause and effect.
- Talk with your students about what happens when an alarm (e.g., fire alarm, alarm clock, cell phone alert) goes off.
- Ask questions, like: What would happen if you heard an alarm going off? What would you think is happening?
- Introduce your students to the story’s main characters and the first challenge: turn on the animal alarm.
- Distribute a brick set and a device to each group.
Explore
(Small Groups, 30 Minutes)
- Have your students use the LEGO® Education SPIKE™ App to guide them through their first challenge:
- Make and try the program that turns on the alarm when a blue creature walks by the Color Sensor.
- Have your students iterate and test their models to complete the next challenge in the app:
- Change the program to react when a red creature walks by.
- You can find coding support in the Tips section below.
Explain
(Whole Class, 5 Minutes)
- Gather your students together to reflect on their completed challenges.
- Ask questions, like: What happened when a blue creature walked by the alarm? How did you change the alarm to react when a red creature walked by?
Elaborate
(Whole Class, 5 Minutes)
- Prompt your students to discuss and reflect on cause and effect.
- Ask questions, like: Where do you see cause and effect happening around you? Why is it important to predict cause and effect?
- Have your students clean up their workstations.
Evaluate
(Ongoing Throughout the Lesson)
- Ask guiding questions to encourage your students to “think aloud” and explain their thought processes and reasoning in the decisions they've made while building and programming.
Observation Checklist
- Measure your students’ proficiency in identifying cause and effect.
- Create a scale that matches your needs. For example:
- Needs additional support
- Can work independently
- Can teach others
Self-Assessment
- Have each student choose the brick that they feel best represents their performance.
- Yellow: I think I can identify cause and effect.
- Blue: I can identify cause and effect.
- Green: I can identify cause and effect, and I can help a friend do it too.
Peer-Feedback
- In their small groups, have your students discuss their experiences working together.
- Encourage them to use statements like these:
- I liked it when you…
- I'd like to hear more about how you…
Tips
Coding Tip
- After your students complete their first challenge, they'll be provided with three Inspiration Coding Blocks to help them modify their programs.
- The Inspiration Coding Blocks are intended to spark their imaginations as they experiment to find their own solutions.
Differentiation
Simplify this lesson by:
- Reading the Animal Alarm story and instructions from the LEGO® Education SPIKE™ App aloud to your students
- Shortening the lesson to only include the first challenge
Increase the difficulty by:
- Changing the alarm to react differently when a yellow or green creature walks by the Color Sensor
- Clicking Show Full Palette in the app to utilize more Coding Blocks
Extension
- Have your students research and write about different nocturnal animals that could walk by Leo’s campsite.
If facilitated, this will extend beyond the 45-minute lesson.
Language Arts: CCSS.ELA-LITERACY.W.1.2
Teacher Support
Students will:
- Identify cause and effect
- Develop a program to solve a problem
- Practice helping a story character
- Participate in collaborative conversations
(one for every two students)
- LEGO® Education SPIKE™ Essential Set
- Device with the LEGO® Education SPIKE™ App installed
- CSTA 1A-AP-10
- NGSS 1-PS4-4
- ISTE 1.5d
- CCSS.ELA-LITERACY.SL.1.1
- CCSS.MATH.CONTENT.1.MD.C.4
Language Arts Extension
- CCSS.ELA-LITERACY.W.1.2